AI Insights · Timothy · July 2022
Top 5 Anime Games Performance in Sweden: Q2 2022
Discover the performance trends of the top 5 anime games in Sweden during the second quarter of 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 anime games on a unified platform in Sweden showcased varied performance trends. Here’s a closer look at their weekly downloads, revenue, and active users.
DRAGON BALL LEGENDS experienced notable fluctuations in weekly revenue, with a significant peak of approximately $11.2K in the week of May 30. Weekly downloads also saw an upward trend mid-quarter, reaching 839 in the same week, while weekly active users increased from 6.2K to a peak of 7.7K in early June.
NARUTO X BORUTO NINJA VOLTAGE showed a steady performance in weekly revenue, peaking at around $944 in the final week of June. Weekly downloads saw a slight increase, reaching 480 in late April. The game’s weekly active users demonstrated a consistent trend, ranging between 1.4K and 1.6K throughout the quarter.
ONE PIECE Bounty Rush maintained a stable weekly revenue, with a peak of approximately $709 in late May. The game’s weekly downloads reached a high of 522 in mid-April, while weekly active users showed a gradual increase, peaking at 2.3K in late June.
Hokage Ninja Duel observed a moderate weekly revenue peak of around $569 in late May. Weekly downloads saw an initial high of 1.4K at the end of April but declined to 48 by mid-June.
Lastly, Yu-Gi-Oh! Master Duel showed a steady decline in weekly revenue, starting at $413 and ending at $142 by the end of June. Weekly downloads fluctuated around the 200-300 range, while weekly active users decreased from 943 to 760 over the quarter.
These insights are powered by Sensor Tower. For more detailed analysis and data, visit Sensor Tower.